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Medal of Honor: Pacific Assault v1.1 patch
| Posted by jonchappell on Aug 22nd 05 02:52 PM


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Medal of Honor Pacific Assault(tm) Patch Version 1.1
Read Me File

November 8, 2004
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Thank you for downloading Medal of Honor Pacific Assault(tm) Patch. This
readme file contains information describing fixes and changes.

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COMPATABILITY NOTE
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Once patched, please be advised that Medal of Honor Pacific Assault(tm) will
not be compatible with unpatched servers and may not be compatible with mods
written for the unpatched version. Patched games can only play with other
games that are patched as well.


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PATCH CONTENTS
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1. Mouse and Input Lag (single and multiplayer)

2. Dedicated Server CPU Utilization (multiplayer)

3. 999 Ping Bug (multiplayer)

4. Spawn Code Server Hitching (multiplayer)

5. Miscellaneous Single Player Bug Fixes

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Addressing Mouse Lag
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This patch improves the responsiveness of the renderer and greatly reduces the
time lag between user input (mouse movements, button clicks) and the
corresponding visual updates on-screen, and should result in a much more
responsive feel to the game as a whole. In multiplayer games, the
responsiveness is improved for all model detail settings, but for performance
reasons it only affects "medium" and "high" model detail in single player
games.

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Dedicated Server CPU Utilization
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win_dedicated_sleep

This cvar has a default value of 1, and will be saved to server.cfg whenever it
is changed. The cvar specifies the number of milliseconds that a dedicated
server will completely relinquish control to the operating system each frame.
Increasing the value of the cvar effectively reduces the CPU utilization of a
MOH:PA dedicated server process. Increase this cvar if you are running
multiple instances of dedicated servers or other necessary processes on your
CPU. Set this cvar to 0 if you want an instance of the MOH:PA dedicated server
to use the CPU whenever it is available (100% utilization). A value of 0 can
result in a slight performance increase, especially on low spec machines with
several connected users. Increasing this cvar can result in a performance
decrease. You may change this cvar at runtime or at the command line; we
recommend a range of 0 to 10 (integer only).

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Loading games saved from version 1.0
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Note that if you load a saved game with Medal of Honor Pacific Assault(tm)
Patch Version 1.1 that was saved from version 1.0, you will load to the
beginning of that level rather than to the exact location where the game was
originally saved.

 
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