Unreal II: The AwakeningThe long-awaited single player sequel to Unreal | Posted by jonchappell on Aug 20th 05 06:52 PM
Unreal II: The Awakening was developed by Legend Entertainment and published by Infogrames in 2003. It is a prequel to 1998's Unreal.
Unreal 2 takes place 300 years from now and you play the role of John Dalton, a marine sent on a routine mission to patrol the borders of human space. Whilst patrolling, he hears a distress signal and discovers that a conflict between alien races and rival Earth corporations has erupted. The conflict will determine humanity's survival within the Universe and so it's up to you to save Earth.
There are 12 missions in the game, ranging from hostage rescue, civilian escort to both attacking and defending bases.
The game uses the second-generation Unreal engine which allows the missions to take place in a variety of environments. These include a desert planet, a snow planet and an alien hive. The graphics are of high quality too, with much attention being paid to its particle effects.
The AI has received criticism due to the fact that many opponents charge towards you without a care for tactics or their own health. This is surprising since the AI of Unreal Tournament is excellent.
The Unreal 2 engine has been used in many other games including Unreal Tournament 2003 and 2004, SWAT 4, Thief: Deadly Shadows and Brothers in Arms. It is due to be superseded soon by the more advanced Unreal 3 engine.
It did not originally ship with multiplayer but a multiplayer add-on called XMP (eXpanded MultiPlayer) was released in 2003 and is available on this site for free. This add-on introduced vehicular combat and resource management to the game. There is only one game mode, which is similar to Capture the Flag (CTF), but instead revolves around Artifact Nodes.